[Case Study] Game analytics and insights from player segmentation analysis

A niche free-to-play online survival game was facing the problem of diminishing annual revenue over time and was seeking new avenues for monetization and retention. Leveraging a dataset of in-game user activities, load-outs, and states, I employed clustering algorithms to segment players into distinct groups based on their behavior, preferences, and engagement. The analysis…

Read more (soon)

|